Result for 36904362A9E73EF9D051E97CBC3D9312BD50D5A7

Query result

Key Value
FileName./usr/lib/x86_64-linux-gnu/libassimp.so.3.3.1
FileSize6919752
MD531957C273D601CC98DCBB59105A4B2A2
SHA-136904362A9E73EF9D051E97CBC3D9312BD50D5A7
SHA-256875AB97FF0D0096DB323EA23EF00DD8AB7B9C7558FECA89AA13355D67B7A69EF
SSDEEP98304:nvU1lGUo5fzZjc692eJodCfZZY8evoTB4IPmsUr3mu6:uGUo5fJ92Jac8eAFDPU
TLSHT190663C17F96248DDC1F5D230A29FAAF2AD607C5902343A3B2250F6291E72F507B6B7D1
hashlookup:parent-total1
hashlookup:trust55

Network graph view

Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize1698110
MD54EA4441AC0BFF6848A651C31A000015A
PackageDescription3D model import library Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . The library is designed for maximum stability and flexibility. While written in C++, a pure C API exists, as well as bindings to various other languages, including Python, D and Blitzmax. Assimp loads models into a straightforward data structure for easy processing by your application. Various post processing steps (such as general optimization or computation of extra data like normal or tangent vectors) can be executed on the imported data to suit your needs. . This package provides the shared object necessary to run an application using Assimp.
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp3v5
PackageSectionlibs
PackageVersion3.3.1~dfsg-4+b1
SHA-1BD5ABA11BD2571F62FD7E26FA717F0B404EEE08F
SHA-25625ABFB0D2BF2E33A50B3842F737C3DC2452076AA0242276283030BB467DF6BD1