Key | Value |
---|---|
FileName | ./usr/bin/ode-config |
FileSize | 910 |
MD5 | 1351D040BB23993F91D27FCC29AC62F9 |
SHA-1 | 36DF29FDD760231B25FE6C76B50EE5F31D19D7F8 |
SHA-256 | FF267868685FC325C8EB0823EE46E934CE390B2306B6F1E18E5B6F25A19230D4 |
SSDEEP | 24:bLZ+LMJ1MMK16bY5wLjV4Vh4r+30755yy4ds:Y21MMK1iYujV2v30755y1y |
TLSH | T1E011C232305D4578014DD17E2BD321926A27D21B3175B929F6EEA3224F127A931F5783 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 419800 |
MD5 | 09FB58377E93865A6F0FBE24E7013904 |
PackageDescription | Open Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode-dev |
PackageSection | libdevel |
PackageVersion | 2:0.14-2 |
SHA-1 | 6F41C4AF853C29E33D0E1A950DDCE4773DCF2642 |
SHA-256 | D9AFADC9DF73F3366D7BF97517B910F06D26D77094D571623B76EB489A0DEE3A |