Result for 3F1DD5297881F5A37E7014D0C2F0449AC24AD095

Query result

Key Value
FileName./usr/lib/powerpc64le-linux-gnu/libguichan_opengl-0.8.1.so.1.1.0
FileSize67616
MD56C7FAA5A0202F8E4A0C6E10527DA17A8
SHA-13F1DD5297881F5A37E7014D0C2F0449AC24AD095
SHA-25628390F69598C403EF5C333D1187DBC15A144DA231BC30C88263293DDBE23223C
SSDEEP1536:koT6gT/HQRKMtGlfhKbkV+PRKMtmn5i0Fufo5SkGvU/fbF:xT6gToM/jF
TLSHT1D863A233379D6766CB42AA7E8BEF522193216E4F16740703B504E30E1DE671DCD2BA0A
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize22856
MD56512A7FDE768352B54857BB84311E939
PackageDescriptionsmall, efficient C++ GUI library (OpenGL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the OpenGL integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-opengl-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-20
SHA-15F2DD6DF2D5F59C0E19953207B663B7F057A4F35
SHA-25613FF522738CE3DA4A60D41C44C43B3DCB4CB092D1D2FDF1AC034495BDD605878