Result for 43B596F2759466A3178D91354052969E3A5AEDBF

Query result

Key Value
FileName./usr/lib/arm-linux-gnueabihf/libguichan_opengl-0.8.1.so.1.1.0
FileSize21924
MD5C02305779408267AD9DDCDAE04CA18F6
SHA-143B596F2759466A3178D91354052969E3A5AEDBF
SHA-256C61EBEC3ABBA6F615354D11F8ACBC24F2428903EBBB23786E67DAC9AA3C9F718
SSDEEP384:nmZekexG2FEfNHjl3JQ+1wBV68Y1bA8R4K7CAbvJEPj:nkexG2FyHZHoVxYj4Ub+L
TLSHT1E7A22997B2DAD023CCD7B77C75774F28B1208CCEA6B68B5B6008A0E48D7919D9C12B95
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize20832
MD503B1AE4055B1A7DCCE2DCEDB9FDC0358
PackageDescriptionsmall, efficient C++ GUI library (OpenGL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the OpenGL integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-opengl-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-20
SHA-14D03DDA2AA6A19AFB1494E21896A6D5DFBC15D1A
SHA-2566176FF412EE01B0EB15C8DC5256187F00E4152EDDED623C86238BFA8B57FCD7F