Key | Value |
---|---|
FileName | ./usr/share/doc/libguichan-sdl-0.8.1-1/copyright |
FileSize | 2079 |
MD5 | 39CC8DEEC21FC43C049C2D4FBC9F3014 |
SHA-1 | 4539F0E3BBDF3C4FC57B85E37CF7C232D61D937E |
SHA-256 | A80BD9EC6110AA5D59BD58CFADC91BF59229FF60411D423BB47BF12782CAD078 |
SSDEEP | 48:iE5nmgxUvwaO4rYCrYL3kPEKL32skg7532s3qtBy/3tHutHGkEx:VzEe4rYCrYL3pKL3wq53zgmUtmkEx |
TLSH | T1CF41A54A42840BF279D35685679AADC1F28EC03F3A226645786DF3184F3F12DD8F7446 |
hashlookup:parent-total | 36 |
hashlookup:trust | 100 |
The searched file hash is included in 36 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 960018 |
MD5 | 53FD2AEE63870BB799FAB7AC7FEC215E |
PackageDescription | small, efficient C++ GUI library (debugging symbols) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the debugging symbols for guichan. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-0.8.1-1-dbg |
PackageSection | debug |
PackageVersion | 0.8.2-13 |
SHA-1 | 06950AA27FE1EAA55BD0A8C70512FEB8108B1E26 |
SHA-256 | B675212A7AB8ED86CE9FF2699E5BAD77AA92F43F2439C3E11557CCF5FD59D70B |
Key | Value |
---|---|
FileSize | 184090 |
MD5 | 85C99F276ADF65355C76C52E221A108C |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-13 |
SHA-1 | 0E047F24ECF5B172631210461A17CD667FC0184F |
SHA-256 | C9D554B82DDD636C611F4D6F9ED40EB50E905D803B274A9BCD6F346E4FA44E7B |
Key | Value |
---|---|
FileSize | 965510 |
MD5 | 16ECE67FC126C8786AFB13DAF687B859 |
PackageDescription | small, efficient C++ GUI library (debugging symbols) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the debugging symbols for guichan. |
PackageMaintainer | Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com> |
PackageName | libguichan-0.8.1-1-dbg |
PackageSection | debug |
PackageVersion | 0.8.2-13 |
SHA-1 | 11AECCABDEEBB994C21D0DEDFED33B646CCBEEC6 |
SHA-256 | F94064473BDD6B7BECC29B670637CC358895E43D35A9C0955DB4406AA30A3701 |
Key | Value |
---|---|
FileSize | 175456 |
MD5 | 7F53F02BBC329BF21A679516EC645091 |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-13 |
SHA-1 | 1B217B679FB25645B94CB38A4D7E530161D6EBDE |
SHA-256 | 72BDDBAB7EED812FD373BCA9574F6D5A250F495C17445BC5D8F7E976DBC7EF88 |
Key | Value |
---|---|
FileSize | 178606 |
MD5 | C83B11044C4FE5DCC9F546F2301B4DF1 |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-13 |
SHA-1 | 2610684BE6EAD749FF3CC0BA8B7B97538E08A804 |
SHA-256 | DEF6028C06D0073C5011EF0699463A5FA7E73471C9FFC3A270557AC58F2F609C |
Key | Value |
---|---|
FileSize | 18246 |
MD5 | 63FEF5EDB8C921A5F9BBAC8E0637C311 |
PackageDescription | small, efficient C++ GUI library (SDL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the SDL integration for guichan. |
PackageMaintainer | Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com> |
PackageName | libguichan-sdl-0.8.1-1 |
PackageSection | libs |
PackageVersion | 0.8.2-13 |
SHA-1 | 27DEB6865F6F0F6D824265749E507E0A7395365A |
SHA-256 | 5E990630D8D31953FD2DE3A0F9E4829F2475DC7183AE73E969597952F6CE78E9 |
Key | Value |
---|---|
FileSize | 19706 |
MD5 | 19222ED44E690A4FBC4BF248F2905321 |
PackageDescription | small, efficient C++ GUI library (OpenGL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the OpenGL integration for guichan. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-opengl-0.8.1-1 |
PackageSection | libs |
PackageVersion | 0.8.2-13 |
SHA-1 | 28967FB048C2E860FD26BCA8D6EC1502443D3123 |
SHA-256 | D19CAE217803459928FEB5CFDA657F785650B35A134DB28D25316CF20DD02C20 |
Key | Value |
---|---|
FileSize | 25430 |
MD5 | EA18802E7FAB82671E8F06EBDF7B73C8 |
PackageDescription | small, efficient C++ GUI library (SDL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the SDL integration for guichan. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-sdl-0.8.1-1 |
PackageSection | libs |
PackageVersion | 0.8.2-13 |
SHA-1 | 2BA5476F0B503210DAFFD952A8C86FFBEF6FE41F |
SHA-256 | 7EE3AFECA62090496F8E89E525D76B4CFA6EAB2528E1FC6E4A5DFFA249CE89A5 |
Key | Value |
---|---|
FileSize | 20324 |
MD5 | 65280FB48BFB01488E8B2BD0D4F49A71 |
PackageDescription | small, efficient C++ GUI library (OpenGL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the OpenGL integration for guichan. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-opengl-0.8.1-1 |
PackageSection | libs |
PackageVersion | 0.8.2-13 |
SHA-1 | 39AAA887E1216DB47FF968F1DA92BD2983518FBE |
SHA-256 | AEAAE8FF92AA13642F673C1150B974738F9F59AE2568EBCD4020093C6D52F5B6 |
Key | Value |
---|---|
FileSize | 182434 |
MD5 | FC4335CFB86C323F33C8C273DAD18D72 |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-13 |
SHA-1 | 3A2DBF0A1AA9DE6002253BD576CBB9B6584A5671 |
SHA-256 | 06F759025229923F2F4766B6290BDBDD65FC1714F3D3E566950EB0292546E1F0 |