Result for 45665E59A000F221F2A2D927839B709F7DB54C6C

Query result

Key Value
FileName./usr/lib/i386-linux-gnu/libassimp.so.5.2.0
FileSize9922244
MD5722DAA80DE76D7FABF80AABC7874E7FB
SHA-145665E59A000F221F2A2D927839B709F7DB54C6C
SHA-2564631258F73ACDF942E9648D4CE8D42255AC322C00BEE429E324AFD51E1BB9745
SSDEEP196608:GM+WbH1LCUkHZT6u3qWJnKlG4fo2+wHbP/R2xcNjVYKCY1t7R9ETeunsho3FFedc:GE1LCUkHZT6u3qWJnKlGwo2+wHbP/R22
TLSHT183A65C5DF721E4B6F13300F06709A7B2A4207B35505780A6FB446E9DB5B23E1AA1E7B3
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize2642136
MD550CF6188A86A23C166DE00C939555F6B
PackageDescription3D model import library Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . The library is designed for maximum stability and flexibility. While written in C++, a pure C API exists, as well as bindings to various other languages, including Python, D and Blitzmax. Assimp loads models into a straightforward data structure for easy processing by your application. Various post processing steps (such as general optimization or computation of extra data like normal or tangent vectors) can be executed on the imported data to suit your needs. . This package provides the shared object necessary to run an application using Assimp.
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp5
PackageSectionlibs
PackageVersion5.2.4~ds0-3+b1
SHA-135D477181B1652C0F1192343EFD8618C6B21228C
SHA-256CC850A4EACFE7C31A5110E44C377B037DDBA4C3CB34F6E2586C811D0DCD2E74F