Result for 48868E318B577A3737C83564B77419DEB9C8F940

Query result

Key Value
FileName./usr/lib/liberis-1.3.so.15.0.0
FileSize408784
MD505605580DC390A5F07A99FC31B895464
SHA-148868E318B577A3737C83564B77419DEB9C8F940
SHA-2565AA45702FF55D167011D47ABF0D714FA3D11870A515ABCBC3EF5423974B35756
SSDEEP12288:le9qIACSmxmiCQtpeipVjTe5311M+RrGppJfLtjvS0mo59KAXNiGN+sVG5XGokad:w9qIAC9xmiCQtpeiTYHMurGppJDtDVmI
TLSHT109948E67FECE8D13C8A1763E901BEE91E073484C62A5C7439152EB3D3C549D16A27BCA
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize201250
MD57372D5FBAAD7D698210D1CD2CBC7477C
PackageDescriptionThe WorldForge client entity library Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNameliberis-1.3-15
PackageSectionlibs
PackageVersion1.3.14-3
SHA-1F25419A97BAF9DA77F3992D4C6BEB72CC967CA28
SHA-25678318B3087376A473BA9A99FCF063E87FD701BED2B0684D5CD7924B7B5DECCC4