Result for 498BFAE127F2EF067AF96DDE2CC3A900FD1C7D7A

Query result

Key Value
FileName./usr/lib64/libassimp.so.5.0.0
FileSize12256888
MD5E0236BE5DD70D1DC2873FDBCD14DE127
SHA-1498BFAE127F2EF067AF96DDE2CC3A900FD1C7D7A
SHA-2560809F370EFF092EC72542C7662C46F1D43918FA9A48152023C815C9457956F7F
SSDEEP98304:xWS7yWDJP4RTSYUnqzZVm1AvOJCY6wTCdWCJboo1nLAYNftNMFaFDw7f3A9xr1px:t7JU0hCkCnc0PqVdTiha
TLSHT175C64B07F55A18ADC1F9C530926B91B2A4717C291230366673D6B72F0A76BE08B3DFD2
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD547265C45FE9B1A4184E9FB8FAB94F824
PackageArchx86_64
PackageDescriptionAssimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.
PackageNamelibassimp5
PackageRelease22.1
PackageVersion5.0.1
SHA-1E308AD5762A5766CD8A6498F27C5C185B4C70F70
SHA-25620B2AC52FBF50BEBC3116B6DF47CB9F3CEA6D466D3958B20DC58BADB6DF9F8E0