Result for 4C92053677653B18365E2B3F2A6D37512ADF3D43

Query result

Key Value
FileName./usr/lib/arm-linux-gnueabihf/libguichan_allegro-0.8.1.so.1.1.0
FileSize34212
MD539ECC41AED2325D66F5FC6F4438A1BAE
SHA-14C92053677653B18365E2B3F2A6D37512ADF3D43
SHA-256B67FAD137356E7364AD173E17D8C874EF01671110095F634CEF4D70D1FB416EF
SSDEEP768:lnLBq2+FFUi+GRlQVoJI2avcuA1zngPOuQ:lnLBq2+FFyClScI2acu4A3Q
TLSHT1F3E20967F5CBC437CCDA1B381A974F31D380CEC5DAA95B5F110056981BEA9EC0E2A761
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize26536
MD5595D9DAA7BE363A2D1BCFFB6A05D9AB5
PackageDescriptionsmall, efficient C++ GUI library (allegro integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the allegro integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-allegro-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-20
SHA-165535DB0D6648EAF6E58085602250C80B0B1E45E
SHA-256274C9513E6685B807E78E7A6D7557E67C4092636B33F87B524410F12A70057B6