Result for 534148ADB98AC37D6FA361F9C33CE444ED8DA6CF

Query result

Key Value
FileName./usr/lib64/bear/libbear_time.so
FileSize15504
MD5D40E4B45E4A805C4D7CCE25EC47AA4E1
SHA-1534148ADB98AC37D6FA361F9C33CE444ED8DA6CF
SHA-256CE6F0D4D482EA8EF1810B3CA2DEBFF4A031600A1A8C840566F9B784D57CA6FFE
SSDEEP192:ROXXN8X8qudsKJf50yptNLTcsfVas9i3:wTJf50sa
TLSHT16662C703A783CDBAEAFC1BB424DB467453B2EC308B76072B6644A2350D537D86B1BB51
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD5859956342C1EA5ADBD33262AFE368C2E
PackageArchx86_64
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20200220.6.mga9
PackageVersion0.7.0
SHA-10C95642A6C88279BB54233FEE1ABC0C2CF25874F
SHA-256733162B6868CED478AB1515B8CFCFC5E3139F0C25026A3A1B8F8463306AC7756