Key | Value |
---|---|
FileName | ./usr/lib/s390x-linux-gnu/pkgconfig/ode.pc |
FileSize | 254 |
MD5 | BBA16E54FD3E83A847725A625C961EDB |
SHA-1 | 545EB96821C5E45B5140B86216E5A4EA65FC76A2 |
SHA-256 | D595224485EC7348A917BC8BCDB4E3F11E0741C2B30155633A1C1A8DA4A3E040 |
SSDEEP | 6:iD5i8CZcp01e26XYBei15AvqlyE6hDfo2KY610K2cjImfVGa6XCn:itUJB/5AvvBfdKY610dmNGah |
TLSH | T1B4D02B34C04CA59854CD9BB051D2D140C057E31DA37A9258D7E03781148335CE523A93 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 451340 |
MD5 | BE49558D75E303A8849A64BEAE454F40 |
PackageDescription | Open Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode-dev |
PackageSection | libdevel |
PackageVersion | 2:0.16.2-1 |
SHA-1 | 21AF1FF4D9600FFA6D4741A0C69CA52BB529155E |
SHA-256 | AB579E7EC2A5607CAFAB59EAE5DF133F5A415D1C3D041F33AF3D6D63452C3CE7 |