Result for 54ED09729E4111F030EA3A771CCC9F62F4E1C058

Query result

Key Value
FileName./usr/lib/liberis-1.3.so.13.0.0
FileSize720860
MD567988B9A5A4D545623997F4464CC0C10
SHA-154ED09729E4111F030EA3A771CCC9F62F4E1C058
SHA-256C08753F679814F887DF5840EE4B44B0D00B3AA050C0FE5357C0ECA975D72ADC2
SSDEEP6144:7CLgcmXRjE/i3kRAt6mUn8RJMcvJ8grK+o4h4MJMuP5U3fkEpUtzJH4+Fp9zlxrY:7C834/i3kRhZ6vRB0ujnyu8YD55c3bFF
TLSHT150E43977B7796F16C8E8E07971DB83B1B2D70B4098B9D20B2994468C1E9B784BD07ED0
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize309938
MD5C87FCDEE235D2E62D3746B0C9F2C23E0
PackageDescriptionThe WorldForge client entity library Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction.
PackageMaintainerUbuntu MOTU Developers <ubuntu-motu@lists.ubuntu.com>
PackageNameliberis-1.3-13
PackageSectionlibs
PackageVersion1.3.12-1
SHA-101B1613AB3FADCE90E74638086E3C4B52AEECE44
SHA-256F3F688E37DA7E1BC2C11AD780A6393A8466B97216381C89F0A7D24163F34088E