Result for 5833AC079623DC5B99E3B6481775A65FFAB4BDBC

Query result

Key Value
FileName./usr/bin/GraphicsMagick++-config
FileSize1365
MD51892132D8507CFEA90DA1F2FBFBE5048
SHA-15833AC079623DC5B99E3B6481775A65FFAB4BDBC
SHA-25699FDE08EE6C2B1537198E1F39B13E7BD88E29C66A8197B2A6E68E392AFA1E663
SSDEEP24:aNWzBTUASQ/YnotfqwpXLMJi4x301ybQbidvvFQGM4ys+KdO:aNs6J702is301pbSvvFQx4oK8
TLSHT16521FE31670C6976160F09AA37CD9487BAA2C22B23167C1CF6DEE3500F4187973EA280
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD55F3CCEAFB30520EDD6EB94A1E7608989
PackageArchppc
PackageDescriptionGraphicsMagick-devel contains the Libraries and header files you'll need to develop GraphicsMagick applications using the Magick++ C++ bindings. GraphicsMagick is an image manipulation program. If you want to create applications that will use Magick++ code or APIs, you'll need to install GraphicsMagick-c++-devel, ImageMagick-devel and GraphicsMagick. You don't need to install it if you just want to use GraphicsMagick, or if you want to develop/compile applications using the GraphicsMagick C interface, however.
PackageMaintainerKoji
PackageNameGraphicsMagick-c++-devel
PackageRelease6.fc16
PackageVersion1.3.12
SHA-166DA67787AC5223A413DBCAD5088B4C14B9F660E
SHA-25682FAE54904610FEAB1E96A3D6D5C043859FA8FFF2093F2D27E3CC57408057FB1