Key | Value |
---|---|
FileName | ./usr/bin/GraphicsMagick++-config |
FileSize | 1365 |
MD5 | 1892132D8507CFEA90DA1F2FBFBE5048 |
SHA-1 | 5833AC079623DC5B99E3B6481775A65FFAB4BDBC |
SHA-256 | 99FDE08EE6C2B1537198E1F39B13E7BD88E29C66A8197B2A6E68E392AFA1E663 |
SSDEEP | 24:aNWzBTUASQ/YnotfqwpXLMJi4x301ybQbidvvFQGM4ys+KdO:aNs6J702is301pbSvvFQx4oK8 |
TLSH | T16521FE31670C6976160F09AA37CD9487BAA2C22B23167C1CF6DEE3500F4187973EA280 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
MD5 | 5F3CCEAFB30520EDD6EB94A1E7608989 |
PackageArch | ppc |
PackageDescription | GraphicsMagick-devel contains the Libraries and header files you'll need to develop GraphicsMagick applications using the Magick++ C++ bindings. GraphicsMagick is an image manipulation program. If you want to create applications that will use Magick++ code or APIs, you'll need to install GraphicsMagick-c++-devel, ImageMagick-devel and GraphicsMagick. You don't need to install it if you just want to use GraphicsMagick, or if you want to develop/compile applications using the GraphicsMagick C interface, however. |
PackageMaintainer | Koji |
PackageName | GraphicsMagick-c++-devel |
PackageRelease | 6.fc16 |
PackageVersion | 1.3.12 |
SHA-1 | 66DA67787AC5223A413DBCAD5088B4C14B9F660E |
SHA-256 | 82FAE54904610FEAB1E96A3D6D5C043859FA8FFF2093F2D27E3CC57408057FB1 |