Result for 59AD75A4B997081FFDCE24261A033552EF3D28C6

Query result

Key Value
FileName./usr/lib/arm-linux-gnueabihf/libguichan_sdl-0.8.1.so.1.1.0
FileSize30116
MD5ABE3A635EC4662A4428F940676C270EA
SHA-159AD75A4B997081FFDCE24261A033552EF3D28C6
SHA-256EACF628303BEBD7E2CB513E44AF243D4DE7F7999D26F45872242DD587A625AC9
SSDEEP768:0un4BqSAZDFKxNo+1rCWyIr1dZQRaB5xP:V4YZDFKHZyIr1d20B5xP
TLSHT156D22B96B5CA4913CCD2DB375CAB7B03E0818DC8D677C71E414862F45EA9ACC4D2EB92
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize25540
MD5277DED2316132E54EA27C77DCC460741
PackageDescriptionsmall, efficient C++ GUI library (SDL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the SDL integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-sdl-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-20
SHA-14E726BD756E600155FFB45FFABAE1592B6EC89B3
SHA-2564FEA0A1C9F8C17CF8AFB827A5128ED714CDE2F8DCE56597284EBB4F1C5014C76