Result for 5F3F89575EF5FA355A8CC5A4A53E3278F7DCCA5E

Query result

Key Value
FileName./usr/lib/x86_64-linux-gnu/libassimp.so.5.2.0
FileSize10050200
MD5C27CDE0F6B38998BE8034FF05C7C01A1
SHA-15F3F89575EF5FA355A8CC5A4A53E3278F7DCCA5E
SHA-256AB77F7615D1AF53B5E5A8CFC84E7A687C9B31E65F48A05C6732A218E2C1FE32B
SSDEEP98304:cIERgpNRzcnq6fw7lI8oAa6xjNwqWSxybO4OzkIriioeIUpAVqNbaKFOMuacni90:cdRgjCJAa6I9ioeF6VIduacniEF
TLSHT183A65A07F99648ACD1B9C534429B95B3E6707C5D42307A6B63D0BB252FB3F204B29BD2
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize2554872
MD579190C1FE5F2358E647F7488DAA6D6D7
PackageDescription3D model import library Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . The library is designed for maximum stability and flexibility. While written in C++, a pure C API exists, as well as bindings to various other languages, including Python, D and Blitzmax. Assimp loads models into a straightforward data structure for easy processing by your application. Various post processing steps (such as general optimization or computation of extra data like normal or tangent vectors) can be executed on the imported data to suit your needs. . This package provides the shared object necessary to run an application using Assimp.
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp5
PackageSectionlibs
PackageVersion5.2.4~ds0-3+b1
SHA-187956EC312F01FCC7D511BFEC3CB31E1A5350617
SHA-256B5CC43ADE0F20DA712C0E7C8BB15BEEDF00A142E810A0DEEC57E99167A634832