Result for 5F4812B54F4149382FF2BF51A7B0D6DDC74300AC

Query result

Key Value
FileName./usr/lib/i386-linux-gnu/libassimp.so.5.2.0
FileSize9832132
MD5840F7D4FD74DA510F2846F7DD55652C5
SHA-15F4812B54F4149382FF2BF51A7B0D6DDC74300AC
SHA-2561B8E9B051F9140D4AD14E1681DB915A6402ECDC7A10A3C516D4E1B83B9AD9AE0
SSDEEP196608:QSD3OnIf4T+qaXLMGm0SjMwQDO4g2ntlI9tIXU0YLVOx34+ABxzxKdmTIo+ToXfI:QKmIf4T+FLz7PwQD/g2nt29tIXU0+VOp
TLSHT14EA64B5DF725E4B6F17301F0230AE3F364102B35509780A6FB857E9DB4722D2AA5A7A3
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize2620092
MD5E1979F4830EB490360E054F8C1B1AF4D
PackageDescription3D model import library Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . The library is designed for maximum stability and flexibility. While written in C++, a pure C API exists, as well as bindings to various other languages, including Python, D and Blitzmax. Assimp loads models into a straightforward data structure for easy processing by your application. Various post processing steps (such as general optimization or computation of extra data like normal or tangent vectors) can be executed on the imported data to suit your needs. . This package provides the shared object necessary to run an application using Assimp.
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp5
PackageSectionlibs
PackageVersion5.2.4~ds0-1
SHA-18F25F444C792677185C69BA95EC214C716A50DC9
SHA-25668E8EDE41B6BF650E2978DB064F751F7F79827E2E4DD5ACD9F907D384862C313