Result for 64DE67AB1CC0AADEA8631F5CA27D9FA22B060BB3

Query result

Key Value
FileName./usr/lib/arm-linux-gnueabi/libassimp.so.3.3.1
FileSize5601604
MD58488928512B7BD1B9E2330C911D16543
SHA-164DE67AB1CC0AADEA8631F5CA27D9FA22B060BB3
SHA-256E0BC44C4D527E0D86B9D1F9AEEB6607A2F6D21BF72360F5C5922B9D3D752A48D
SSDEEP98304:9Iquf2ecSC0RJHRyurwVSC2RWQ2XiEjdy5eUreOCQqhD9f3e1wAz5AM:9ITJRJHRyurwVSC2RWQ2XiEjdy5eUrei
TLSHT16D464B92F8425B63C2D43B76B1AD2284B2030F39D6E77113DD309E2CB7DA49E493975A
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize1502294
MD5F8B17B5FE9C15BF3C8358F78A9D3C74C
PackageDescription3D model import library Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . The library is designed for maximum stability and flexibility. While written in C++, a pure C API exists, as well as bindings to various other languages, including Python, D and Blitzmax. Assimp loads models into a straightforward data structure for easy processing by your application. Various post processing steps (such as general optimization or computation of extra data like normal or tangent vectors) can be executed on the imported data to suit your needs. . This package provides the shared object necessary to run an application using Assimp.
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp3v5
PackageSectionlibs
PackageVersion3.3.1~dfsg-4+b1
SHA-1B83183F873FFCA25F92AA597CD65873BC761CFCE
SHA-256EF4B067A744FCA6A1CC4774F15A4CC803C856F2ACB0B6FEF5B615E9E6D1904FB