Result for 668C153D1C1F4491BE4910E28BC1552FC47D097D

Query result

Key Value
FileName./usr/lib/arm-linux-gnueabihf/liberis-1.3.so.21.0.0
FileSize472544
MD5911484B081980C04B95D27AA2AC6FE41
SHA-1668C153D1C1F4491BE4910E28BC1552FC47D097D
SHA-2568F42D2166CA4E585ABF288287A7BD77FEA9B9777C8EF1EDAB302DF2101EC9BF6
SSDEEP6144:TPgdT6Qko91iubRrlOYmlCToQIoK2Y4N5mzUMoDC3PZ/InADeg1lIV+OlYZZYgwD:CTnziuPOYmlbgrY4NkThzCmOlGZjwj
TLSHT1E6A4AE63E9CF8E23C8D1567CA06B19F5A4334CC86AF59A93B10BED1818857E53367EC4
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize262020
MD524D82F0283BC49C5CB518FB78EA57CE6
PackageDescriptionWorldForge client entity library Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameliberis-1.3-21
PackageSectionlibs
PackageVersion1.3.23-5
SHA-18FF6EFC4D879C886EBD1420E67D6F82492B208BE
SHA-256B6FD279AE5CD2EDF9BD581AF6A572BD9CE5DE9EDCC49E4DF881C29AD74046058