Result for 694B02952DD9CF0B3F078AD56D541680E9BE6F51

Query result

Key Value
FileName./usr/lib/x86_64-linux-gnu/libguichan_allegro-0.8.1.so.1.1.0
FileSize55304
MD5AA53477EA32C43D922EF74A2AFAF79B0
SHA-1694B02952DD9CF0B3F078AD56D541680E9BE6F51
SHA-2567D638D952983CDAB09088D3B2ADA4127ADD6D9B34C32CB5F59821817D662226F
SSDEEP1536:bFxNzMTFQh66pDuegyYpOPxn6OtnaKrHn:bFxNzMpA669uDyZPxn6OtnaY
TLSHT16643090BB6D24C7ED4D4DE3446DF8572E6347CC596226A1F2200A7782DE2F145F2EB26
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize28772
MD5D0411B073CDFAD792E8CD4021C95A7A9
PackageDescriptionsmall, efficient C++ GUI library (allegro integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the allegro integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-allegro-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-20
SHA-13D7CF092592D06EB6613DA910A064B49169BE075
SHA-256A6DBE580C4D63788FEEACAFFD10383B3E2A30DA69BB9ACCC37A90A9E8F65A54A