Result for 6CF509F5A4198B5B713FEB57B809BCCEECF11819

Query result

Key Value
FileName./usr/lib/.build-id/d9/708359850ad42b15e221e4e556725cacb3dbc0
FileSize44
MD5B6A73C0FA4DE9BECE1DCF28DF6A68005
SHA-16CF509F5A4198B5B713FEB57B809BCCEECF11819
SHA-25639962B6BAE0089DEDF7F019F5B405A688BAD4DF881316196971B3B23F1E60FC6
SSDEEP3:gCD/OJIVyXHLX:X/moyXHj
TLSH
hashlookup:parent-total8
hashlookup:trust90

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Parents (Total: 8)

The searched file hash is included in 8 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD58338307D2C7476205113C45CF12013AD
PackageArchx86_64
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease1.fc32
PackageVersion1.22.6
SHA-1BEC915995C2EF85959153F98B7DA732A9510D6C1
SHA-256843585F2009795BF8625811EF3D8631C9D0874E03558CADB30CA7DD8F2B7EABB
Key Value
MD5ADF3EB999DCAC9A57911A412187307A5
PackageArchaarch64
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease1.fc32
PackageVersion1.22.6
SHA-1C24731252C6D79C67A2920BC3ECB8AF7A9400A43
SHA-2568F58863D7287721FB684CDC8BA16BA37B5C2221D5DA1E0407790E69978E0C1A3
Key Value
MD50D3762B8F5776516DFF55F39034C7A9B
PackageArchaarch64
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerovitters <ovitters>
PackageNamelib64cogl20
PackageRelease1.mga7
PackageVersion1.22.4
SHA-1108248E904B59D30BA17BE4A465446D991257B26
SHA-25642D7DCD4811C2DEA6515AEBB3C657C5DCE04FE5AF2A44996A958A67033FC9232
Key Value
MD53ACEA62DED69CC16B68701F4E545D5D6
PackageArchx86_64
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerovitters <ovitters>
PackageNamelib64cogl20
PackageRelease1.mga7
PackageVersion1.22.4
SHA-18F0C496F6FA872F6D96E2D7AB00DD2CD7A6C18CD
SHA-2562EAAC9C0E05A225C9770A2B338F051E393EAFA64BEDF8E512E926BB50691EEA5
Key Value
MD501240C1B5451AB972AA99F119B75A8F4
PackageArchx86_64
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerCentOS Buildsys <bugs@centos.org>
PackageNamecogl
PackageRelease10.el8
PackageVersion1.22.2
SHA-10C1748BE49638A507B9340D90750AC67E018ADB5
SHA-2563FFF0D19877EC34CCB94219639C0BE54BDF0DEF3DC4D04F8967138A8A1170424
Key Value
MD585918E15CDF770859D5FB1329085123F
PackageArchaarch64
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerCentOS Buildsys <bugs@centos.org>
PackageNamecogl
PackageRelease10.el8
PackageVersion1.22.2
SHA-126797DCBA7B9B287A58EF9DCC89AB3382C3AF52C
SHA-256A36983FCA23F61B744FE500CDECD763F93BBBDE8E5840F022D3AE5AD6992352F
Key Value
MD5C77C48FEB6D0C27D2F528B66C7FEE12B
PackageArchppc64le
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerCentOS Buildsys <bugs@centos.org>
PackageNamecogl
PackageRelease10.el8
PackageVersion1.22.2
SHA-12A899F29A6CC9D0E30D55D81116E9DA336489EEA
SHA-2568E9BFA058D36D8EF2433A46030AE56021522E52404E31AF0A5DA9F1EAB55A9B7
Key Value
MD50633D6D1CE2DE6A4B2F8CA07CFAA08F0
PackageArchx86_64
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerCloudLinux Packaging Team <packager@cloudlinux.com>
PackageNamecogl
PackageRelease10.el8
PackageVersion1.22.2
SHA-10E7423A8A3CA09A09DB93A7D5FCC46A1B4815FFA
SHA-2566EEEC03BEBAEBDBC56677FA7CB2CC37F31446CFF1DB905F70B10A239EEB38AF1