Result for 6DAAF0A042A934408A16DFB9B697AA94AA24EB4D

Query result

Key Value
FileName./usr/lib/s390x-linux-gnu/libguichan-0.8.1.so.1.1.0
FileSize337864
MD540AAF29FDB00B2F047767002509C711C
SHA-16DAAF0A042A934408A16DFB9B697AA94AA24EB4D
SHA-256AA38D694681A6A78E7FBFEEB2382D3CE70C142074F52243980FC6B40B37EC015
SSDEEP6144:bJH6Aqik7DXOrU0P1E0RLWl3UFoZAMRnLz+xueaVQkdbmoiLEIVdNq:N8XOY0P1tRal3UFwAYzQaVQktmosl7
TLSHT19374DA5BB665C86BC9B0AF3A918327F1B27E3CB26DADB4045D1CDB150C627C48128FB5
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize97060
MD514622A3B7805515B5C1C1167B073963A
PackageDescriptionsmall, efficient C++ GUI library Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-20
SHA-163FF31987F81C2BD9600DC6C3F2989203B0C65D9
SHA-2568700BB047509BA2439DCAC310A39ABA955C5804CEEF3A3BA579572EFF209D153