Result for 75646563EFA5D6D9E8F2B7A5250B2461047A769E

Query result

Key Value
FileName./usr/lib/x86_64-linux-gnu/libguichan_sdl-0.8.1.so.1.1.0
FileSize51208
MD59E406915453AD372E06670212A6712BB
SHA-175646563EFA5D6D9E8F2B7A5250B2461047A769E
SHA-2569DF33F321E7EC4D85FFAAE255C14EDDB51851292E6C153BEA4C44DEA3AF30002
SSDEEP768:itcgJgbbS4J6nvUxH/qQhmyUEJgM52LyOEIJIrrYUHwa:i4PJ6nvUw+myUEr52LyOEIJIr0UQ
TLSHT1A133080BF5DAC5FDC895C73046DB5261BD68AC8D82315A2F1140F3B91B31BB06F1ABA6
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize27630
MD52499808C32A949DEFF9DB44D27347029
PackageDescriptionsmall, efficient C++ GUI library (SDL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the SDL integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-sdl-0.8.1-1
PackageSectionlibs
PackageVersion0.8.2-13
SHA-1A906F2E79FE561D4BE1F77139B541799ABDA827E
SHA-2569EA556DFDC1221843D47E93AB1E6C81DCAA9DBFF17063E18EF92E86CF5A59769