Result for 7D91A623532B9B93CCE4BA394AA93EA5DBB96A63

Query result

Key Value
FileName./usr/lib/powerpc64le-linux-gnu/libassimp.so.5.0.0
FileSize14624448
MD570EFD58601408521E4A31BC0AF18EEB5
SHA-17D91A623532B9B93CCE4BA394AA93EA5DBB96A63
SHA-256739EB65D1C657AFD7A59004B336875FAC5482B2537B9433A83424599EA745278
SSDEEP393216:7D4kV6SUUPUhtbWUZw4Sy2H/GM6vB2rh5qScM/Y:1UK+gW
TLSHT12EE617E6364D7693DB425C3B479DF9A0335A3D020D6D69117B00730F9B7A7128A3AE8E
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize2735324
MD56660DE4C5C06990319EFFDB1BE34C9C7
PackageDescription3D model import library Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . The library is designed for maximum stability and flexibility. While written in C++, a pure C API exists, as well as bindings to various other languages, including Python, D and Blitzmax. Assimp loads models into a straightforward data structure for easy processing by your application. Various post processing steps (such as general optimization or computation of extra data like normal or tangent vectors) can be executed on the imported data to suit your needs. . This package provides the shared object necessary to run an application using Assimp.
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp5
PackageSectionlibs
PackageVersion5.0.1~ds0-2
SHA-102AD5BB0E34E6CD803DD8E589E2E4D22F65F92F4
SHA-256A00A71BCF0256B8D4BE0F3566EC5EF55C6E75174F7E8350D8E2DEC8EE8D9C155