Result for 82BA7F40027DBFEEE4C328E5F73AC86846BFB40A

Query result

Key Value
FileName./usr/lib/debug/.build-id/da/452c9e9705e1434ac28a43b517cc3a28176cd0.debug
FileSize117243
MD5999440D1AA2A52E951FCF304CCDF8053
SHA-182BA7F40027DBFEEE4C328E5F73AC86846BFB40A
SHA-256A59755825914F99086064A722A71B096E11A421923E777620FF61DE03606AA80
SSDEEP3072:MAPUAtyzIj+ehWsNT4DjOMb4Nns7botNb:MAUHENT4DJ/8Nb
TLSHT110B3E0621AEF3C23DC5FEFBC56576680C2704ED59A31E76A03040948AF23B5AD90FB56
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize960018
MD553FD2AEE63870BB799FAB7AC7FEC215E
PackageDescriptionsmall, efficient C++ GUI library (debugging symbols) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the debugging symbols for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-0.8.1-1-dbg
PackageSectiondebug
PackageVersion0.8.2-13
SHA-106950AA27FE1EAA55BD0A8C70512FEB8108B1E26
SHA-256B675212A7AB8ED86CE9FF2699E5BAD77AA92F43F2439C3E11557CCF5FD59D70B