Result for 8382BC4997658479A54301E82EC90CDC8966873F

Query result

Key Value
FileName./usr/lib/arm-linux-gnueabihf/libguichan_sdl-0.8.1.so.1.1.0
FileSize34256
MD57AF1E9F2FCB5D2CD63589645B66155F6
SHA-18382BC4997658479A54301E82EC90CDC8966873F
SHA-256629D87688B155EF0BB670B246A3821CADA3B28EB203D32E5B98EABF7E748A0E7
SSDEEP384:RpY2Ju5zaEvq4czKctJPZyEvdbQSQ3b+N2Cv+3Vb60/S42W9:azaEyXK+P4X02X3VmW
TLSHT14BF2295676CE8923C8755B3F1CC33E03B259DEC9933B872E120519153E66ED8820EBB5
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize25430
MD5EA18802E7FAB82671E8F06EBDF7B73C8
PackageDescriptionsmall, efficient C++ GUI library (SDL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the SDL integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-sdl-0.8.1-1
PackageSectionlibs
PackageVersion0.8.2-13
SHA-12BA5476F0B503210DAFFD952A8C86FFBEF6FE41F
SHA-2567EE3AFECA62090496F8E89E525D76B4CFA6EAB2528E1FC6E4A5DFFA249CE89A5