Result for 8607F44219F4653A87430733D60F3D628FE4AF80

Query result

Key Value
FileName./usr/bin/rott-huntbgin
FileSize896752
MD5C3C82AA8A3593429910D793CA7BD7F91
SHA-18607F44219F4653A87430733D60F3D628FE4AF80
SHA-256B2285DC9FB735330FE5357257B752776FAA856EB4945E9EA44A9E8487499A814
SSDEEP12288:Rb1VO0ZWRecshHJuYMqBzzE07F+wpG1PPJuMLoQZiEYWq/bU:R60KshHJMqNzE08rPPJuMdS
TLSHT149156D0DFB6358BDCDA6C830856B5A757AB0745542237A7B318CE6343F63E240F2BA61
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD5F7CDBA6BBC9680A29C566F91D7F3FBC3
PackageArchx86_64
PackageDescriptionThe package contains an SDL port of the engine used for the first-person 3D action game "Rise of the Triad". The ROTT engine is a derivative of the Wolfenstein 3D one, inheriting level design limits like orthogonal walls and flat floor and ceiling heights throughout a map. However, the engine did pioneer panoramic skies, simulated dynamic lighting, fog, bullet holes, breakable glass walls, and synthetic level-over-level environments through use of individual collision objects.
PackageMaintainerhttps://bugs.opensuse.org
PackageNamerott
PackageReleasebp153.1.19
PackageVersion1.1.2+svn287
SHA-1199E04C6D9B0061A46E9BB87BF4A0BCDCF119261
SHA-2567B7AC253192DEA197898CC42E0CA7827FF700BC349CDF896E31FBD1CD3980E5C