Result for 86C1E1634AF09D2A2AAC00E748D7EC97CE0E1E2F

Query result

Key Value
FileName./usr/lib/aarch64-linux-gnu/libguichan_opengl-0.8.1.so.1.1.0
FileSize30656
MD5EF174487CE3B45020AB35B166001E1B0
SHA-186C1E1634AF09D2A2AAC00E748D7EC97CE0E1E2F
SHA-25615CAD81F49084DC0541606F98D4B970131D1C37CB2C72115577FE9977C428B1D
SSDEEP384:8HtoYqkfpgcrjbpw4g5M8OsG38gk6Ea2qb1D:8HtTJfpg+Z18NG38rM2
TLSHT1DCD2B70DFA8DA922EC8BD77C0B4B12A2E3279DC4D2F387C7742443986F5018D9D38A55
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize21608
MD579D242D32CFE2C12792490C02820264F
PackageDescriptionsmall, efficient C++ GUI library (OpenGL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the OpenGL integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-opengl-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-20
SHA-14A1C572304838B7E7CB076BC9ADA11D2BCF00E0D
SHA-256F2D2132FA747E225925A021F69F35639FDAB603879DB7DA409A0D7D2C6D05664