Result for 89034048CAAE26CCA8C2F3235A41D7ABA30AC7FA

Query result

Key Value
FileName./usr/lib/mipsel-linux-gnu/libguichan-0.8.1.so.1.1.0
FileSize348524
MD5C3C0F0F77E8B2F7738CCF1954B97E996
SHA-189034048CAAE26CCA8C2F3235A41D7ABA30AC7FA
SHA-256080F066C31FCB80862DB2E00574B38DBDEE7554B547653DE55B908D252B20382
SSDEEP6144:gDXbA7+txZZ95fo+RHtLsROaK/3uSY+8kZNWHNYkw+SDPX+v+PqssdLgmAmBGX5e:atxZZ95xRHtLsROaK/3uS+kZ4HNYkw+H
TLSHT1CA74B517EF885EF3C8D7CD72292FC32295EC7CC763AC6425386446A83D6218A5E579C8
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize96080
MD5DB096FD1657F944AA5122CDFD3F0DFD4
PackageDescriptionsmall, efficient C++ GUI library Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-20
SHA-1439F32DEFA7B9FA1239DDDA9113C18E9D94407F1
SHA-256631238D85B3996D8DCB47F472AA1BAD4783F034300E3CDB1FD8C8CFBF2644EFA