Result for 8BB8C8438A5E0D1E70BEE0E6E79E1A739049275C

Query result

Key Value
FileName./usr/lib/arm-linux-gnueabi/libguichan_allegro-0.8.1.so.1.1.0
FileSize42436
MD537628AC75849C1DE2F687145BA12A543
SHA-18BB8C8438A5E0D1E70BEE0E6E79E1A739049275C
SHA-2561B7D6A49534AA767CDDCA3B9F9C331AF4A238B1EC2D037A75F2FB700016256AF
SSDEEP768:f3zpDnFFhXWiKnTyNCaRZ6tBaaKWv27XJT4YpuUmnA8cdyW:7pDnFF6nQ60a27KnA8cdy
TLSHT18F13F947F8CA9772C8C4177665CB0F22F7514E98E2DE771688108B186FE2C4A0E2DFA5
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize26120
MD5AAE92818A42D8BF1C01403A7341BEA76
PackageDescriptionsmall, efficient C++ GUI library (allegro integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the allegro integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-allegro-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-18
SHA-113F3DA24030093EFE0590B3BC26B81D81D7AA93A
SHA-2569E8FC4032290C0708100CBF9C5494C47783019E7C8A2C52FE7C4DC2513AD48E2