Result for 8C22BCC4C8D1192B9DF25CE48CB4F16A31ADCEAB

Query result

Key Value
FileName./usr/bin/GraphicsMagick++-config
FileSize1317
MD504AC2024496A38C1DC681432C94D6053
SHA-18C22BCC4C8D1192B9DF25CE48CB4F16A31ADCEAB
SHA-256975FB9A0C96EC1A8CA17E157195471B3A584FA4FB1363C2BD24D324325A05A28
SSDEEP24:aNWzBTUASQ/YnotfqwpXLMJi4x301ybQbi2uysvFGMGM4ysx/PdO:aNs6J702is301pb5uysvFxx4rP8
TLSHT16121E132270CA675160B09AA37C990877AE3C21B23167C1CFADEA3514F419B873FA781
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD5F97AC1E762BBF507A5DD6AFE65D70D48
PackageArchi686
PackageDescriptionGraphicsMagick-devel contains the static libraries and header files you'll need to develop GraphicsMagick applications using the Magick++ C++ bindings. GraphicsMagick is an image manipulation program. If you want to create applications that will use Magick++ code or APIs, you'll need to install GraphicsMagick-c++-devel, ImageMagick-devel and GraphicsMagick. You don't need to install it if you just want to use GraphicsMagick, or if you want to develop/compile applications using the GraphicsMagick C interface, however.
PackageMaintainerChristian Metzen <metzench@ccux-linux.de>
PackageNameGraphicsMagick-c++-devel
PackageRelease1
PackageVersion1.3.12
SHA-1F3CAEA2E72DEFC50CB900CC59B9E0AE0B5BEC339
SHA-25694DF791B6B7C49E64720455F630FEF0CD8353E7981A309B2E6D10BAF98DA94D4