Result for 959A4F57713B41A5AA489C2D9706EE20FA027C33

Query result

Key Value
FileName./usr/lib/aarch64-linux-gnu/libassimp.so.4.1.0
FileSize7452192
MD5E42BEFAC72B1301C86BFFE85AC27CAD2
SHA-1959A4F57713B41A5AA489C2D9706EE20FA027C33
SHA-25665F202DD2F671B09DB2FD3DA09F970EFE494F7EB5AE519A01A3A659523DE58A6
SSDEEP49152:hEjwOcIS2xjFsR8nXIapP+OvHzd6SRgXfM12mbJ4sn2aRiObgAehco6hKZIiktS5:hbInlFw8n/P+OfI0gXfuHtj5mwR
TLSHT16F764B5EF90DBA05ED4BBB3C9E486663710B7C90A274C0A17912321FB2F35D4EBB5912
hashlookup:parent-total1
hashlookup:trust55

Network graph view

Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize1833000
MD50782FA6DD81F52523CBD181A442046E5
PackageDescription3D model import library Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . The library is designed for maximum stability and flexibility. While written in C++, a pure C API exists, as well as bindings to various other languages, including Python, D and Blitzmax. Assimp loads models into a straightforward data structure for easy processing by your application. Various post processing steps (such as general optimization or computation of extra data like normal or tangent vectors) can be executed on the imported data to suit your needs. . This package provides the shared object necessary to run an application using Assimp.
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp4
PackageSectionlibs
PackageVersion4.1.0~dfsg-5
SHA-1341F71DF9DAC38AA41BD5C8E2A4AA1FE5A441706
SHA-2560D6576DBE7539F5E81318241F26721EA91BD96040459D7C33018933ED45BD1F6