Key | Value |
---|---|
FileName | ./usr/share/applications/rott.desktop |
FileSize | 228 |
MD5 | 29D75B8052438B9B5C0175A3E4FDBD83 |
SHA-1 | 978FA58FCD1D7F95A74555FF67ED9AB097EAE534 |
SHA-256 | 72BE6A36ED27F62C73E042BD126B98EBC67C29C67E18C91390D511B7D3267C6C |
SSDEEP | 3:agfERMQ4lKZUHC98CXJgM0ECWGyQfqdLFVyqHmFFGKNXKv6gdH74rF7WtLxTVOiS:agf9logC9TXJjCBZfqJvbmGAnYH9thQh |
TLSH | T1C5D0A7DA5448356B2A4F2B45E56B99E2F132020D05D76495590C863B3803EAC836FEAF |
hashlookup:parent-total | 25 |
hashlookup:trust | 100 |
The searched file hash is included in 25 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
MD5 | FF8A17ADD8F2DFBC9DE0EE3B42B430C7 |
PackageArch | x86_64 |
PackageDescription | The package contains an SDL port of the engine used for the first-person 3D action game "Rise of the Triad". The ROTT engine is a derivative of the Wolfenstein 3D one, inheriting level design limits like orthogonal walls and flat floor and ceiling heights throughout a map. However, the engine did pioneer panoramic skies, simulated dynamic lighting, fog, bullet holes, breakable glass walls, and synthetic level-over-level environments through use of individual collision objects. |
PackageMaintainer | https://bugs.opensuse.org |
PackageName | rott |
PackageRelease | bp154.1.31 |
PackageVersion | 1.1.2+svn287 |
SHA-1 | 004150352C8519F21025E6AB62002AB07D0CE3E3 |
SHA-256 | 672414BDC412AB876DB709770498A8C09D6EBB63AA70F4CAA7395E5DD9DBD90D |
Key | Value |
---|---|
MD5 | F3DB6748CCC9068B5A2650EEDA29A1E0 |
PackageArch | x86_64 |
PackageDescription | The package contains an SDL port of the engine used for the first-person 3D action game "Rise of the Triad". The ROTT engine is a derivative of the Wolfenstein 3D one, inheriting level design limits like orthogonal walls and flat floor and ceiling heights throughout a map. However, the engine did pioneer panoramic skies, simulated dynamic lighting, fog, bullet holes, breakable glass walls, and synthetic level-over-level environments through use of individual collision objects. |
PackageName | rott |
PackageRelease | lp151.3.5 |
PackageVersion | 1.1.2+svn287 |
SHA-1 | 01E72733B13E5007EC8E7492B275417C04144588 |
SHA-256 | 14BC29E1505B3B3B11B44F68E800EAB7D1B9B9F048AD5192FD347A09C7AC9F4F |
Key | Value |
---|---|
MD5 | C77A7315C3BF63F325C1A6BF97DCDADB |
PackageArch | i586 |
PackageDescription | The package contains an SDL port of the engine used for the first-person 3D action game "Rise of the Triad". The ROTT engine is a derivative of the Wolfenstein 3D one, inheriting level design limits like orthogonal walls and flat floor and ceiling heights throughout a map. However, the engine did pioneer panoramic skies, simulated dynamic lighting, fog, bullet holes, breakable glass walls, and synthetic level-over-level environments through use of individual collision objects. |
PackageName | rott |
PackageRelease | 3.124 |
PackageVersion | 1.1.2+svn287 |
SHA-1 | 0BEC9EFB1975F4948272ECCC18C95C8AFA2F886D |
SHA-256 | 778E7155A974ADD90A3F8CAFA51AFC2520BF64883E3F5614D062BF4F5C448B5F |
Key | Value |
---|---|
MD5 | F7CDBA6BBC9680A29C566F91D7F3FBC3 |
PackageArch | x86_64 |
PackageDescription | The package contains an SDL port of the engine used for the first-person 3D action game "Rise of the Triad". The ROTT engine is a derivative of the Wolfenstein 3D one, inheriting level design limits like orthogonal walls and flat floor and ceiling heights throughout a map. However, the engine did pioneer panoramic skies, simulated dynamic lighting, fog, bullet holes, breakable glass walls, and synthetic level-over-level environments through use of individual collision objects. |
PackageMaintainer | https://bugs.opensuse.org |
PackageName | rott |
PackageRelease | bp153.1.19 |
PackageVersion | 1.1.2+svn287 |
SHA-1 | 199E04C6D9B0061A46E9BB87BF4A0BCDCF119261 |
SHA-256 | 7B7AC253192DEA197898CC42E0CA7827FF700BC349CDF896E31FBD1CD3980E5C |
Key | Value |
---|---|
MD5 | AEBD6A0D6473B86D0D1CCD279D00AD74 |
PackageArch | x86_64 |
PackageDescription | The package contains an SDL port of the engine used for the first-person 3D action game "Rise of the Triad". The ROTT engine is a derivative of the Wolfenstein 3D one, inheriting level design limits like orthogonal walls and flat floor and ceiling heights throughout a map. However, the engine did pioneer panoramic skies, simulated dynamic lighting, fog, bullet holes, breakable glass walls, and synthetic level-over-level environments through use of individual collision objects. |
PackageMaintainer | https://bugs.opensuse.org |
PackageName | rott |
PackageRelease | bp155.2.10 |
PackageVersion | 1.1.2+svn287 |
SHA-1 | 2E1117AD7BA9D62C6B6D819D71667684E1E7ED4B |
SHA-256 | C6E322DFC57DDCCF8F32CFBC3D696A43B0F5E920161CAC02FCF0C34997949F2B |
Key | Value |
---|---|
MD5 | 2542E04611725C68AECC2F10A421A28E |
PackageArch | i586 |
PackageDescription | The package contains an SDL port of the engine used for the first-person 3D action game "Rise of the Triad". The ROTT engine is a derivative of the Wolfenstein 3D one, inheriting level design limits like orthogonal walls and flat floor and ceiling heights throughout a map. However, the engine did pioneer panoramic skies, simulated dynamic lighting, fog, bullet holes, breakable glass walls, and synthetic level-over-level environments through use of individual collision objects. |
PackageMaintainer | https://bugs.opensuse.org |
PackageName | rott |
PackageRelease | 1.22 |
PackageVersion | 1.1.2+svn287 |
SHA-1 | 3B1CDFEC4E66F49CAFFF4C44DAA22409176E259F |
SHA-256 | E8210D8362EBAED62F39B26F77FC4BE7F697E03757BE14AAFF79714A40E5C556 |
Key | Value |
---|---|
MD5 | 47306F2F579291745EC657F2FB576BF4 |
PackageArch | x86_64 |
PackageDescription | The package contains an SDL port of the engine used for the first-person 3D action game "Rise of the Triad". The ROTT engine is a derivative of the Wolfenstein 3D one, inheriting level design limits like orthogonal walls and flat floor and ceiling heights throughout a map. However, the engine did pioneer panoramic skies, simulated dynamic lighting, fog, bullet holes, breakable glass walls, and synthetic level-over-level environments through use of individual collision objects. |
PackageMaintainer | https://bugs.opensuse.org |
PackageName | rott |
PackageRelease | lp152.3.6 |
PackageVersion | 1.1.2+svn287 |
SHA-1 | 46F3BDD8A1C52372D8F6C1953480BE308D77C2CB |
SHA-256 | DAB48CA3CF24B58EF5B5BF11D06F922053E771768B8C3129302488C90CDAC654 |
Key | Value |
---|---|
MD5 | C0273457A7306402D7CC3FF9C55ACBCE |
PackageArch | s390x |
PackageDescription | The package contains an SDL port of the engine used for the first-person 3D action game "Rise of the Triad". The ROTT engine is a derivative of the Wolfenstein 3D one, inheriting level design limits like orthogonal walls and flat floor and ceiling heights throughout a map. However, the engine did pioneer panoramic skies, simulated dynamic lighting, fog, bullet holes, breakable glass walls, and synthetic level-over-level environments through use of individual collision objects. |
PackageMaintainer | https://bugs.opensuse.org |
PackageName | rott |
PackageRelease | bp153.1.19 |
PackageVersion | 1.1.2+svn287 |
SHA-1 | 4954DE4642BF0A07CB5ABA8DEAEE59A33F24B8E1 |
SHA-256 | 60AD881C302DC3C5429F47FE1DE884C7EE2E23E724351A62669C5190F1B3A7CC |
Key | Value |
---|---|
FileSize | 397876 |
MD5 | AA54EC46E97E90325A270A0A7E0687E4 |
PackageDescription | SDL-Port of Rise of the Triad Rise of the Triad is a high quality, fast scrolling first-person perspective 3D action game. It includes a lot of destructive enemies, an arsenal of weapons from simple pistols to missile launchers, life-preserving armor, traps and ambushes galore. . WARNING: Rise of the Triad features wanton and gratuitous violence. . This package contains no data files: use `game-data-packager' to generate a suitable data package from the publicly available "Rise of the Triad: The HUNT Begins" shareware episode. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | rott |
PackageSection | contrib/games |
PackageVersion | 1.1.2-2 |
SHA-1 | 5459CA2E5DF143BDB0F68C2EC2B77C6412829795 |
SHA-256 | 2F8F7E6E56D2D560E286445280D4A726B2AB68C18A94D845AD7CB50F6FCADB1A |
Key | Value |
---|---|
MD5 | 3DB7AEE7CD2996733965AED33EFB9638 |
PackageArch | x86_64 |
PackageDescription | The package contains an SDL port of the engine used for the first-person 3D action game "Rise of the Triad". The ROTT engine is a derivative of the Wolfenstein 3D one, inheriting level design limits like orthogonal walls and flat floor and ceiling heights throughout a map. However, the engine did pioneer panoramic skies, simulated dynamic lighting, fog, bullet holes, breakable glass walls, and synthetic level-over-level environments through use of individual collision objects. |
PackageMaintainer | https://bugs.opensuse.org |
PackageName | rott |
PackageRelease | lp151.2.3 |
PackageVersion | 1.1.2+svn287 |
SHA-1 | 82DC605EFD2B2DC138552073096299569B00B6E1 |
SHA-256 | 2601CCC6C656F2456F4A702493D9B72B7083F5DA527B38FF911B276C13B7B1EC |