Result for 97B4CCA1A09A0FCB728583B8FD31D7A5C7A74F84

Query result

Key Value
FileName./usr/lib/i386-linux-gnu/libguichan_opengl-0.8.1.so.1.1.0
FileSize30064
MD553B0BD4490CA73D03865F00A9375B217
SHA-197B4CCA1A09A0FCB728583B8FD31D7A5C7A74F84
SHA-2561C72D7F34100B5CC806A7D7CCAB43C0F5D5802FE528E6383B3497DDF086848AF
SSDEEP768:D9fG3gLVfTRlHCIKuRZwooh7A94oLq5cJtW:D9fmgLVtDKuPTohU7q+W
TLSHT1D7D2090ABBE2C870D8938B351F4B9B35D6354D86462BC35B320D3798BC722559F09369
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize22164
MD57804B648162E6CCBEFB67810FDF48938
PackageDescriptionsmall, efficient C++ GUI library (OpenGL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the OpenGL integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-opengl-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-20
SHA-139B8B4B858C772B4B95E4F08E7394FC26770162E
SHA-256D35CE3034804CE4CE04EABB25ADAA2A096578D71381F9F4A4405087D40154351