Result for 997B1A73CE82D5319802DB2093E525D47A5A8B32

Query result

Key Value
FileName./usr/lib/powerpc64le-linux-gnu/libguichan_opengl-0.8.1.so.1.1.0
FileSize67592
MD54CDB85FA14AF02BF3B9FCFA98FC93312
SHA-1997B1A73CE82D5319802DB2093E525D47A5A8B32
SHA-25631F408312116EFD8D3496BA8E7353032BA3A83760C19D378FC90FD2212EEB79A
SSDEEP1536:mgC4gWg+P4KMtn+AhKbkV+PYJiD89/YKbE1+P40258fn+Q:o4gWJ5uF
TLSHT1CB63C8233BAD9B66C7966A7E4B5F4271A3626D4B13640307F604430F2ED772ACD3AD09
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize22154
MD55CFA1DD3F87BB5A1ACD71E86DB741735
PackageDescriptionsmall, efficient C++ GUI library (OpenGL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the OpenGL integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-opengl-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-16
SHA-1591EA1442753D6F19A6FFBB8F7E40EF6F8A72392
SHA-25609659052FD1990FDF7EF3E10ACEFDDB9A2BA64594E111314625614EFDF24C123