Result for 9BCAE0034446F3CDC03421B08225A38A0097BDEE

Query result

Key Value
FileName./usr/bin/rott-darkwar
FileSize1036608
MD578DE4A9A8287A8EE39075A74F191709C
SHA-19BCAE0034446F3CDC03421B08225A38A0097BDEE
SHA-256C75932981BB3CC551CB1460F2438D2760DAD9D459F87CBFB3A88F446DA4D0074
SSDEEP12288:hJfTcUI61Ru+oAxl4Yd6WtE1Rt/pfHgKj/l3S4F:hJfxI61/okl4YdqRpdtB
TLSHT112255C09FF6258BCC56589318E6F96707AF0745D42326A7B329CE6343F53E380F1AA91
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD5F7CDBA6BBC9680A29C566F91D7F3FBC3
PackageArchx86_64
PackageDescriptionThe package contains an SDL port of the engine used for the first-person 3D action game "Rise of the Triad". The ROTT engine is a derivative of the Wolfenstein 3D one, inheriting level design limits like orthogonal walls and flat floor and ceiling heights throughout a map. However, the engine did pioneer panoramic skies, simulated dynamic lighting, fog, bullet holes, breakable glass walls, and synthetic level-over-level environments through use of individual collision objects.
PackageMaintainerhttps://bugs.opensuse.org
PackageNamerott
PackageReleasebp153.1.19
PackageVersion1.1.2+svn287
SHA-1199E04C6D9B0061A46E9BB87BF4A0BCDCF119261
SHA-2567B7AC253192DEA197898CC42E0CA7827FF700BC349CDF896E31FBD1CD3980E5C