Result for 9D7A87DBC3385A6B702664C5146C40C565E3E803

Query result

Key Value
FileName./usr/lib/i386-linux-gnu/libguichan-0.8.1.so.1.1.0
FileSize316788
MD575B9A0BA65353A0B2F0706E7DD14F34B
SHA-19D7A87DBC3385A6B702664C5146C40C565E3E803
SHA-256F35597A901F40843B2DEC0E9093AE84BF6A99EE47CC5456F7AAA94B4CC86ED24
SSDEEP3072:tetF3ZKYAe2cxCTD95WI5c78T9gEg1WcVeYpJfxy1wVx9WTiZoqXuN+76ZtcYjkF:YRpA779I1h3pZnWm2qXj6Zhj65T2biN
TLSHT1EA644B1FB7879CB1E1C307BA02479372D9242EC74337F1626A8D6BA47C762D66D05398
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize113476
MD5FA0E821D07A6E963918F1B511B2B5A04
PackageDescriptionsmall, efficient C++ GUI library Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-20
SHA-1F2DA919C940D19E5555B8299981B9FA499FBA060
SHA-2566F31C3FA671BF1D17719C87F03C24AC6396AB47B74AC3841A074FE07EE5D5494