Result for A269F3F1005EB25BEC57AE8D6A1134C50D30F192

Query result

Key Value
FileName./usr/lib/liberis-1.3.so.15.0.0
FileSize686560
MD55328A5343DC100CE41688ED125541A6D
SHA-1A269F3F1005EB25BEC57AE8D6A1134C50D30F192
SHA-2567460398DC6534710EBBF2B42AF20FA8DC1BB8893F414149803B095D567DD3E6D
SSDEEP6144:4y2vXNd0qIAY56bC6J+Frgk0otaFUiMcy+wkCkZ+S7qc+qeL8Sihzyg/lN6qBsck:4yGyqIAY5MCOkQU8r7T+0yMDTjLin9v
TLSHT14FE44A7377F98906CAA4963A61AADB7071D7094060C8820F5EA2D6DDCF4F6816E07FF4
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize247748
MD5C0E61CED9251AC8DB2F387F6DA6E61D0
PackageDescriptionThe WorldForge client entity library Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNameliberis-1.3-15
PackageSectionlibs
PackageVersion1.3.14-3
SHA-1DEF0D596EA84E44453A2D19DC1DFEB00063DCC6A
SHA-256D97886AAB4A186FB14DE1743BCBBAE6B0AC088A7EE7E21856896FEF7C923F64E