Result for A436EB0DAB2F8F38E0E75E26262C5A43EA6B6020

Query result

Key Value
FileName./usr/lib64/libasyncqt-0.18.2.so
FileSize52256
MD5D7D3690DDB7CF864F0A5DD33A3520068
SHA-1A436EB0DAB2F8F38E0E75E26262C5A43EA6B6020
SHA-2564B9568F5D55FD1D5BDFA35F1FDC0C9538C63909E6ED395ADAD75FE065861843C
SSDEEP768:/OJamNMD2pr+AnJPWf4ns5h8J+k2Qj/8YrO7OpDULYojD:4amfpr+WJPWYszJk2GCkoj
TLSHT1013307C7BBC80DE3D69E6EB1025A37B5D77C0E088D58700BBA4F1B5E2192394DD0AA81
hashlookup:parent-total2
hashlookup:trust60

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Parents (Total: 2)

The searched file hash is included in 2 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD57C98455127631A854CC4FB19EB622319
PackageArchppc64
PackageDescriptionThe Async library is a programming framework that is used to write event driven applications. It provides abstractions for file descriptor watches, timers, network communications, serial port communications and config file reading. Async is written in such a way that it can support other frameworks. Right now there are two basic frameworks, a simple "select" based implementation and a Qt implementation. The idea is that advanced libraries can be implemented in such a way that they only depend on Async. That means that these libraries can be used in both Qt and pure console applications and in any future frameworks supported by Async (e.g. Gtk, wxWidgets etc). Another big part of Async is the audio pipe framework. It is an audio handling framework that is geared towards single channel (mono) audio applications. The framework consists of a large number of audio handling classes such as audio i/o, filtering, mixing, audio codecs etc.
PackageMaintainerKoji
PackageNamelibasync
PackageRelease4.fc16
PackageVersion0.18.2
SHA-1A8B598B5A2C498804EC7C42F839CEFDCFE32B04F
SHA-256632E27A6894590D929F52F8FF8DE926A9EEED471060181A952A41190C2FB9D13
Key Value
MD5E2F40E2EC16C2AEFA86580837B5E05DD
PackageArchppc64
PackageDescriptionThe Async library is a programming framework that is used to write event driven applications. It provides abstractions for file descriptor watches, timers, network communications, serial port communications and config file reading. Async is written in such a way that it can support other frameworks. Right now there are two basic frameworks, a simple "select" based implementation and a Qt implementation. The idea is that advanced libraries can be implemented in such a way that they only depend on Async. That means that these libraries can be used in both Qt and pure console applications and in any future frameworks supported by Async (e.g. Gtk, wxWidgets etc). Another big part of Async is the audio pipe framework. It is an audio handling framework that is geared towards single channel (mono) audio applications. The framework consists of a large number of audio handling classes such as audio i/o, filtering, mixing, audio codecs etc.
PackageMaintainerKoji
PackageNamelibasync
PackageRelease4.fc16
PackageVersion0.18.2
SHA-139E8C5A32A7452E89F1941E2EDA7431BF6F07066
SHA-256AECDCFA6B715FA596C54DE0AC0F6694A37660494CD426C84B9B6300ADFD68CD0