Result for A44B43D698B9930E1AAB5955F44A80FFE4C12E20

Query result

Key Value
FileName./usr/lib/i386-linux-gnu/libassimp.so.5.2.4
FileSize9889476
MD5CF30A2A2D1607981D2057BEC3C78649E
SHA-1A44B43D698B9930E1AAB5955F44A80FFE4C12E20
SHA-2568F9750AEC0AD6AF47A56AC682579DFC58C5D524AECB8B92214BCBB09583BFE65
SSDEEP196608:Wt59W85+CYhOpi+/CfiuM5iaqy5LpVj0QruDMlzARyLNWxhxFz3c/RgDUW41riYC:WdW85+CYhOpi+/CfiuM5iaqy5LpVj0Q3
TLSHT1B8A64B1DF711E466F23310F0630EA7B2A4107B35905784A6FB456FDDB4B62E1AE0A7A3
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize2650500
MD5F1CB2F8EC90792210ABD26C393229957
PackageDescription3D model import library Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . The library is designed for maximum stability and flexibility. While written in C++, a pure C API exists, as well as bindings to various other languages, including Python, D and Blitzmax. Assimp loads models into a straightforward data structure for easy processing by your application. Various post processing steps (such as general optimization or computation of extra data like normal or tangent vectors) can be executed on the imported data to suit your needs. . This package provides the shared object necessary to run an application using Assimp.
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp5
PackageSectionlibs
PackageVersion5.2.5~ds0-1+b1
SHA-18B60F373593FE3F14977DAABBA248C7FD509DDA8
SHA-256D9061CC28804B40ACAAFA694F5647361A12946A3D9E980ED903B1FE75E025F70