Result for A4CF267E13E8E20AA08A0C34CA43121BEC9D4B12

Query result

Key Value
FileName./usr/lib/x86_64-linux-gnu/libguichan_sdl-0.8.1.so.1.1.0
FileSize51208
MD5B496B2BD5832FDFC5106829986772D68
SHA-1A4CF267E13E8E20AA08A0C34CA43121BEC9D4B12
SHA-256B2C6162345636363704870A1A20A2D2B5ABCD0D06E23A43DE5D5931F2F3ECB46
SSDEEP768:99l0zbiS/bk0fgAgaaT/5/fUwfrJ3KDmkna:M5/bkNAgaaThnUCumkn
TLSHT12033F9077AAA587DC4F18BB441DB826D95107C8909206BEF33847F7A2851F644F29F7E
hashlookup:parent-total1
hashlookup:trust55

Network graph view

Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize27736
MD5F2FF047B45406E6E6FC16A7EB2DBC6F3
PackageDescriptionsmall, efficient C++ GUI library (SDL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the SDL integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-sdl-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-16
SHA-16C67833BB7AB37555F76565BECBA529277716A72
SHA-2562749A42B2D557EEEC4A88AF6F728BE6B9C82F2EEDF78C25475E71660C2916786