Result for A75FBDC7BEB0396B3FEC800205995F6635DFC6BF

Query result

Key Value
FileName./usr/bin/rott-darkwar
FileSize875944
MD521AFCA97B10F56A389FD3ED991E85923
SHA-1A75FBDC7BEB0396B3FEC800205995F6635DFC6BF
SHA-25686F5E56D304B7216A2F599A90D97E59761CDCFC35342A1BC47A3D3105AA5A364
SSDEEP12288:csrJK3Ah5ejgiuommSPiAdFTywMOh2JQb:cEJKk5cgc4PvdFfMOh2J
TLSHT189155C09FA6754BCC53688308E6F8B717970345D5222697B329CE6343F53E750F2AAE2
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD53DB7AEE7CD2996733965AED33EFB9638
PackageArchx86_64
PackageDescriptionThe package contains an SDL port of the engine used for the first-person 3D action game "Rise of the Triad". The ROTT engine is a derivative of the Wolfenstein 3D one, inheriting level design limits like orthogonal walls and flat floor and ceiling heights throughout a map. However, the engine did pioneer panoramic skies, simulated dynamic lighting, fog, bullet holes, breakable glass walls, and synthetic level-over-level environments through use of individual collision objects.
PackageMaintainerhttps://bugs.opensuse.org
PackageNamerott
PackageReleaselp151.2.3
PackageVersion1.1.2+svn287
SHA-182DC605EFD2B2DC138552073096299569B00B6E1
SHA-2562601CCC6C656F2456F4A702493D9B72B7083F5DA527B38FF911B276C13B7B1EC