Result for B0A93672692DFC2EC5A20F619FA7C6B71BBB1B13

Query result

Key Value
FileName./usr/lib64/libassimp.so.5.0.0
FileSize12256888
MD501782481490B171691655D6744A390F8
SHA-1B0A93672692DFC2EC5A20F619FA7C6B71BBB1B13
SHA-25659F802BFD7AFEA4381E48280913F9905F425E174421BF2FB818B2F7E6034F80D
SSDEEP98304:fw7bRe205jO2Gc7BFU4IeyrHagUL2uMnDokpvNr1d4yrx0EVEEXOSJvDiezXIdXh:kbep9qnF/402R3Hht85g
TLSHT1BAC64B07F55A19ADC1F9C530826B91B2A4717C291230366673D6B72F0A76BE08B3DFD2
hashlookup:parent-total1
hashlookup:trust55

Network graph view

Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD54BA9B963035EB9D9C9579DE81833A9A5
PackageArchx86_64
PackageDescriptionAssimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.
PackageNamelibassimp5
PackageRelease22.1
PackageVersion5.0.1
SHA-137F5E12B5C26644FB2B1F18A532A4E84463060A4
SHA-256461AC1745F29C12AB97795A665C8862A99D320D93A725FDA7865F252A6705ED9