Result for B77FBF5584CDDA69BBE8387A30F46F6C68048324

Query result

Key Value
FileName./usr/lib/powerpc64le-linux-gnu/libguichan-0.8.1.so.1.1.0
FileSize395280
MD5B4F3963EF840A7BBF00423DF5E6E1D5F
SHA-1B77FBF5584CDDA69BBE8387A30F46F6C68048324
SHA-2561F1F12F5D14C96B93BEF0E97D976D7F779C0542FF98BD570F8C1D21F1AFCB379
SSDEEP6144:hWgbutA5ioPFS58hxQo0RB4kpqpvtW2qDpxobgvkPRS30brIRNF8RY3e+XI:c6FSwk
TLSHT1D284A6123F8CD9E6CE82793E478F5790A3513D851720C652FA04D32F5EEAB1B891AD4E
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize101208
MD5A9A0E3694D56B60830F42026E3917D9A
PackageDescriptionsmall, efficient C++ GUI library Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-16
SHA-10FDD24274A20F8C121BCA1ADA9A63C75B47D4F61
SHA-256D30EE71FD72C1965B2F9670A7DEB44BE332AC532732DBFEA914B56DE895AA7C1