Result for BD8AAA60B4E1255AAD8A9527921CA8A35DE593B1

Query result

Key Value
FileName./usr/lib/x86_64-linux-gnu/libassimp.so.5.2.0
FileSize10140344
MD504DB2E39EE36AF2D5CD698EF909D9E8A
SHA-1BD8AAA60B4E1255AAD8A9527921CA8A35DE593B1
SHA-25683F5BB06F195369C212B1B2518F048BB621EA6A9AAB6C870EF30ECAA3FA50B58
SSDEEP98304:HsgcbFr8apKM4jYoedhOw40s4o8sVGSqBGvMe4wWNxG8hZf6OLwaMDj5OG1zGMvx:tcbeaBvns+aH3g6A5cLD
TLSHT126A64A0BF66644ADC1B9C034435BD5F3A9707C5D42303A6B6698BB251BB2F208B6DBD2
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize2518692
MD54E90B507956D4149ED91CFF531153EDC
PackageDescription3D model import library Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . The library is designed for maximum stability and flexibility. While written in C++, a pure C API exists, as well as bindings to various other languages, including Python, D and Blitzmax. Assimp loads models into a straightforward data structure for easy processing by your application. Various post processing steps (such as general optimization or computation of extra data like normal or tangent vectors) can be executed on the imported data to suit your needs. . This package provides the shared object necessary to run an application using Assimp.
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp5
PackageSectionlibs
PackageVersion5.2.4~ds0-1
SHA-1026B62B7B293BDA2FCF569DD63F1F48AA3DF4FB9
SHA-256708C51732DB27232758B4FB74A4DC6F5665D0BD7CA7D7AB4593C33079C1C0EB7