Result for C2E65A3DC85E990B9906CE236A01F9AFD2AADC3B

Query result

Key Value
FileName./usr/bin/rott-huntbgin
FileSize764520
MD575352A8D43434D4AAA19A44A51AFA66A
SHA-1C2E65A3DC85E990B9906CE236A01F9AFD2AADC3B
SHA-256A838D9A738C03D3AC4435F033F621163D3D07D6BD2B878C44E9CEBE06AB8F1EF
SSDEEP12288:on7lkfdva7uj83uRCxxHJeeUtcNE9/oyPPsNJGBqp:oaJaSj8iwxH8HcNEvPPIJ
TLSHT1F9F46C0DBB6358BDCD26CC70896B96B57D7574644223797B358CE7302F63E200F2A9A2
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD53DB7AEE7CD2996733965AED33EFB9638
PackageArchx86_64
PackageDescriptionThe package contains an SDL port of the engine used for the first-person 3D action game "Rise of the Triad". The ROTT engine is a derivative of the Wolfenstein 3D one, inheriting level design limits like orthogonal walls and flat floor and ceiling heights throughout a map. However, the engine did pioneer panoramic skies, simulated dynamic lighting, fog, bullet holes, breakable glass walls, and synthetic level-over-level environments through use of individual collision objects.
PackageMaintainerhttps://bugs.opensuse.org
PackageNamerott
PackageReleaselp151.2.3
PackageVersion1.1.2+svn287
SHA-182DC605EFD2B2DC138552073096299569B00B6E1
SHA-2562601CCC6C656F2456F4A702493D9B72B7083F5DA527B38FF911B276C13B7B1EC