Result for C6ABEFD3FF792F82EB0D7539BB8501F7F1D202F3

Query result

Key Value
FileName./usr/bin/rott-huntbgin
FileSize705648
MD534390F863E93C04E08EFE6D759875DF4
SHA-1C6ABEFD3FF792F82EB0D7539BB8501F7F1D202F3
SHA-256FF0E428DDD0F07AD1320EB9626A384D31C5A61933A3FA1C7CA9E3590D789D24F
SSDEEP12288:QtvhW9rOvbynPjUI2ZfRxMi7BS6AvxpO7QEC:QtvhW9rq2nrexRCi7BStm7Q
TLSHT15DE49DA8BF4319F2E27359B5125ED753377155195032BAB3FB8D263A3F323422E12298
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD52542E04611725C68AECC2F10A421A28E
PackageArchi586
PackageDescriptionThe package contains an SDL port of the engine used for the first-person 3D action game "Rise of the Triad". The ROTT engine is a derivative of the Wolfenstein 3D one, inheriting level design limits like orthogonal walls and flat floor and ceiling heights throughout a map. However, the engine did pioneer panoramic skies, simulated dynamic lighting, fog, bullet holes, breakable glass walls, and synthetic level-over-level environments through use of individual collision objects.
PackageMaintainerhttps://bugs.opensuse.org
PackageNamerott
PackageRelease1.22
PackageVersion1.1.2+svn287
SHA-13B1CDFEC4E66F49CAFFF4C44DAA22409176E259F
SHA-256E8210D8362EBAED62F39B26F77FC4BE7F697E03757BE14AAFF79714A40E5C556