Result for D34729C4296D240A441249C6816A5BB4F8055F1D

Query result

Key Value
FileName./usr/lib/mips64el-linux-gnuabi64/liberis-1.3.so.21.0.0
FileSize812888
MD58C196698E9BF600BDCAE42CBD2EAC287
SHA-1D34729C4296D240A441249C6816A5BB4F8055F1D
SHA-2560870C74556559CCF79FBF04E31930AFBEA31C54EEE84A2BE1D6EFF55D32A1C3F
SSDEEP24576:aJi2PI3bfFED6xjaqixYqDPeClRkPW9KJB:a23bfWD6xjaqiHeClRkPW9KJB
TLSHT1BD052A629F8D1F13E4E6CF719D3FD173522E5C97AA504112BEAC0B887A496C70F86E06
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize226356
MD581D0DA8BC1A5628C292250AC27FAC689
PackageDescriptionWorldForge client entity library Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameliberis-1.3-21
PackageSectionlibs
PackageVersion1.3.23-8
SHA-105F454429211F9CC61E8B4900EEB9312C1385C42
SHA-25600042998D9CFAF3776A71BA5E060B7A307EB40F0BCA74494AFB3110B9F93A168