Result for D38CBDC53B682580B11981600A0614C5679A9D7A

Query result

Key Value
FileName./usr/lib/arm-linux-gnueabi/libguichan_opengl-0.8.1.so.1.1.0
FileSize21956
MD516F7F7FDC122EC7EA897324486B2706F
SHA-1D38CBDC53B682580B11981600A0614C5679A9D7A
SHA-256D14ECBA50E218AFF2D751CB0E3FBEBB2AD79C63821182CD9BCE6006E2F5922B7
SSDEEP384:kS7DQRtOY4r2F4AnRWQXiRc6r35uevO28vRX5l:PDY0Y4r2FvWF7UevO28vRX
TLSHT1D7A20B02B4E5B233C8E83BB936AF1720F3218E98E6AA675BD40854847F5545FCE17F46
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize20582
MD56CA3A8371F5A97CE62B4ABE1FCD1AF36
PackageDescriptionsmall, efficient C++ GUI library (OpenGL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the OpenGL integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-opengl-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-16
SHA-1489A370BB1ADCE7124DA89C6760E050A2F6A4058
SHA-2562E5739215BC299965F3D0301BA14B0CABB8359C253BD2B863174523706D4A859