Result for E01987482E636358B5B198F4591C375A3B47C8E7

Query result

Key Value
FileName./usr/lib/arm-linux-gnueabi/libguichan_opengl-0.8.1.so.1.1.0
FileSize21916
MD594FCF4F216F50610C5CFF770281C82D1
SHA-1E01987482E636358B5B198F4591C375A3B47C8E7
SHA-256B9B4BFD2FCB2CBBE2D5A62BD289119DDAA49C534F9BCF4916FB8A45B0402F9CD
SSDEEP384:+1CBIFexG2F4ONskq7ua6qEOI+sZruKFysTtYfgSRMTz:+1CBsexG2F8kqqa6qEOI+sZVywkgS2Tz
TLSHT127A2E64AF5D0B823CCC1777A356F1738B2209ECCD2AE6B47D10A54986E6586F8E12F46
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize20780
MD559B3A40101B53D56E8D92E5A097E60EC
PackageDescriptionsmall, efficient C++ GUI library (OpenGL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the OpenGL integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-opengl-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-20
SHA-118EEFD14403FB1A91D9B8327754938431ED141D9
SHA-256135E4AE03ED77DB387D35A3255EF582D03F0E9F24B5309D6D4860EAF0876C497