Result for E07EA6CEB1261D4FDEC9C87DC17C65950625F335

Query result

Key Value
FileName./usr/lib/i386-linux-gnu/libassimp.so.3.3.1
FileSize6225604
MD553795B9CFC9F42CB43D13E9E6DE95472
SHA-1E07EA6CEB1261D4FDEC9C87DC17C65950625F335
SHA-256FE534E6B2048414A6D99EC70D4F7E45E39E6BC9DE2EEE5675A1BB82345B55876
SSDEEP98304:V4WNSnqM9gfc4sMl0qG+9sc/zoBTmcY4VGf4FiZcJkaWu/0RyZ+Fzw74iYDD5ZN+:VVNSn/gfc47lo+9sc/z+TmcY4VGf4Fig
TLSHT1A0564B55FB22E4B1F1B301F05309E6B398103B326497D096FA066F9D75B12E1EA24BE7
hashlookup:parent-total1
hashlookup:trust55

Network graph view

Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize1765726
MD56D4329F2DFED6D1F69BBD9817D874075
PackageDescription3D model import library Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . The library is designed for maximum stability and flexibility. While written in C++, a pure C API exists, as well as bindings to various other languages, including Python, D and Blitzmax. Assimp loads models into a straightforward data structure for easy processing by your application. Various post processing steps (such as general optimization or computation of extra data like normal or tangent vectors) can be executed on the imported data to suit your needs. . This package provides the shared object necessary to run an application using Assimp.
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp3v5
PackageSectionlibs
PackageVersion3.3.1~dfsg-4+b1
SHA-15AB16F0FA2984E0C16C646E8178145D407F72443
SHA-256477EA8D52E42FD55F496079309DD57EF6B5A4EA94DFC21E48B36D9CD6FA178BB